induce

inline fun <Element> KoneMutableArray.Companion.induce(size: UInt, initialElement: Element, inducer: (index: UInt, previous: Element) -> Element): KoneMutableArray<Element>(source)
inline fun <Element> KoneMutableArray.Companion.induce(indices: UIntRange, initialElement: Element, inducer: (index: UInt, previous: Element) -> Element): KoneMutableArray<Element>(source)
inline fun <Element> KoneArray.Companion.induce(size: UInt, initialElement: Element, inducer: (index: UInt, previous: Element) -> Element): KoneArray<Element>(source)
inline fun <Element> KoneArray.Companion.induce(indices: UIntRange, initialElement: Element, inducer: (index: UInt, previous: Element) -> Element): KoneArray<Element>(source)
inline fun KoneMutableBooleanArray.Companion.induce(size: UInt, initialElement: Boolean, inducer: (index: UInt, previous: Boolean) -> Boolean): KoneMutableBooleanArray(source)
inline fun KoneMutableBooleanArray.Companion.induce(indices: UIntRange, initialElement: Boolean, inducer: (index: UInt, previous: Boolean) -> Boolean): KoneMutableBooleanArray(source)
inline fun KoneBooleanArray.Companion.induce(size: UInt, initialElement: Boolean, inducer: (index: UInt, previous: Boolean) -> Boolean): KoneBooleanArray(source)
inline fun KoneBooleanArray.Companion.induce(indices: UIntRange, initialElement: Boolean, inducer: (index: UInt, previous: Boolean) -> Boolean): KoneBooleanArray(source)
inline fun KoneMutableCharArray.Companion.induce(size: UInt, initialElement: Char, inducer: (index: UInt, previous: Char) -> Char): KoneMutableCharArray(source)
inline fun KoneMutableCharArray.Companion.induce(indices: UIntRange, initialElement: Char, inducer: (index: UInt, previous: Char) -> Char): KoneMutableCharArray(source)
inline fun KoneCharArray.Companion.induce(size: UInt, initialElement: Char, inducer: (index: UInt, previous: Char) -> Char): KoneCharArray(source)
inline fun KoneCharArray.Companion.induce(indices: UIntRange, initialElement: Char, inducer: (index: UInt, previous: Char) -> Char): KoneCharArray(source)
inline fun KoneMutableByteArray.Companion.induce(size: UInt, initialElement: Byte, inducer: (index: UInt, previous: Byte) -> Byte): KoneMutableByteArray(source)
inline fun KoneMutableByteArray.Companion.induce(indices: UIntRange, initialElement: Byte, inducer: (index: UInt, previous: Byte) -> Byte): KoneMutableByteArray(source)
inline fun KoneByteArray.Companion.induce(size: UInt, initialElement: Byte, inducer: (index: UInt, previous: Byte) -> Byte): KoneByteArray(source)
inline fun KoneByteArray.Companion.induce(indices: UIntRange, initialElement: Byte, inducer: (index: UInt, previous: Byte) -> Byte): KoneByteArray(source)
inline fun KoneMutableShortArray.Companion.induce(size: UInt, initialElement: Short, inducer: (index: UInt, previous: Short) -> Short): KoneMutableShortArray(source)
inline fun KoneMutableShortArray.Companion.induce(indices: UIntRange, initialElement: Short, inducer: (index: UInt, previous: Short) -> Short): KoneMutableShortArray(source)
inline fun KoneShortArray.Companion.induce(size: UInt, initialElement: Short, inducer: (index: UInt, previous: Short) -> Short): KoneShortArray(source)
inline fun KoneShortArray.Companion.induce(indices: UIntRange, initialElement: Short, inducer: (index: UInt, previous: Short) -> Short): KoneShortArray(source)
inline fun KoneMutableIntArray.Companion.induce(size: UInt, initialElement: Int, inducer: (index: UInt, previous: Int) -> Int): KoneMutableIntArray(source)
inline fun KoneMutableIntArray.Companion.induce(indices: UIntRange, initialElement: Int, inducer: (index: UInt, previous: Int) -> Int): KoneMutableIntArray(source)
inline fun KoneIntArray.Companion.induce(size: UInt, initialElement: Int, inducer: (index: UInt, previous: Int) -> Int): KoneIntArray(source)
inline fun KoneIntArray.Companion.induce(indices: UIntRange, initialElement: Int, inducer: (index: UInt, previous: Int) -> Int): KoneIntArray(source)
inline fun KoneMutableLongArray.Companion.induce(size: UInt, initialElement: Long, inducer: (index: UInt, previous: Long) -> Long): KoneMutableLongArray(source)
inline fun KoneMutableLongArray.Companion.induce(indices: UIntRange, initialElement: Long, inducer: (index: UInt, previous: Long) -> Long): KoneMutableLongArray(source)
inline fun KoneLongArray.Companion.induce(size: UInt, initialElement: Long, inducer: (index: UInt, previous: Long) -> Long): KoneLongArray(source)
inline fun KoneLongArray.Companion.induce(indices: UIntRange, initialElement: Long, inducer: (index: UInt, previous: Long) -> Long): KoneLongArray(source)
inline fun KoneMutableFloatArray.Companion.induce(size: UInt, initialElement: Float, inducer: (index: UInt, previous: Float) -> Float): KoneMutableFloatArray(source)
inline fun KoneMutableFloatArray.Companion.induce(indices: UIntRange, initialElement: Float, inducer: (index: UInt, previous: Float) -> Float): KoneMutableFloatArray(source)
inline fun KoneFloatArray.Companion.induce(size: UInt, initialElement: Float, inducer: (index: UInt, previous: Float) -> Float): KoneFloatArray(source)
inline fun KoneFloatArray.Companion.induce(indices: UIntRange, initialElement: Float, inducer: (index: UInt, previous: Float) -> Float): KoneFloatArray(source)
inline fun KoneMutableDoubleArray.Companion.induce(size: UInt, initialElement: Double, inducer: (index: UInt, previous: Double) -> Double): KoneMutableDoubleArray(source)
inline fun KoneMutableDoubleArray.Companion.induce(indices: UIntRange, initialElement: Double, inducer: (index: UInt, previous: Double) -> Double): KoneMutableDoubleArray(source)
inline fun KoneDoubleArray.Companion.induce(size: UInt, initialElement: Double, inducer: (index: UInt, previous: Double) -> Double): KoneDoubleArray(source)
inline fun KoneDoubleArray.Companion.induce(indices: UIntRange, initialElement: Double, inducer: (index: UInt, previous: Double) -> Double): KoneDoubleArray(source)
inline fun KoneMutableUByteArray.Companion.induce(size: UInt, initialElement: UByte, inducer: (index: UInt, previous: UByte) -> UByte): KoneMutableUByteArray(source)
inline fun KoneMutableUByteArray.Companion.induce(indices: UIntRange, initialElement: UByte, inducer: (index: UInt, previous: UByte) -> UByte): KoneMutableUByteArray(source)
inline fun KoneUByteArray.Companion.induce(size: UInt, initialElement: UByte, inducer: (index: UInt, previous: UByte) -> UByte): KoneUByteArray(source)
inline fun KoneUByteArray.Companion.induce(indices: UIntRange, initialElement: UByte, inducer: (index: UInt, previous: UByte) -> UByte): KoneUByteArray(source)
inline fun KoneMutableUShortArray.Companion.induce(size: UInt, initialElement: UShort, inducer: (index: UInt, previous: UShort) -> UShort): KoneMutableUShortArray(source)
inline fun KoneMutableUShortArray.Companion.induce(indices: UIntRange, initialElement: UShort, inducer: (index: UInt, previous: UShort) -> UShort): KoneMutableUShortArray(source)
inline fun KoneUShortArray.Companion.induce(size: UInt, initialElement: UShort, inducer: (index: UInt, previous: UShort) -> UShort): KoneUShortArray(source)
inline fun KoneUShortArray.Companion.induce(indices: UIntRange, initialElement: UShort, inducer: (index: UInt, previous: UShort) -> UShort): KoneUShortArray(source)
inline fun KoneMutableUIntArray.Companion.induce(size: UInt, initialElement: UInt, inducer: (index: UInt, previous: UInt) -> UInt): KoneMutableUIntArray(source)
inline fun KoneMutableUIntArray.Companion.induce(indices: UIntRange, initialElement: UInt, inducer: (index: UInt, previous: UInt) -> UInt): KoneMutableUIntArray(source)
inline fun KoneUIntArray.Companion.induce(size: UInt, initialElement: UInt, inducer: (index: UInt, previous: UInt) -> UInt): KoneUIntArray(source)
inline fun KoneUIntArray.Companion.induce(indices: UIntRange, initialElement: UInt, inducer: (index: UInt, previous: UInt) -> UInt): KoneUIntArray(source)
inline fun KoneMutableULongArray.Companion.induce(size: UInt, initialElement: ULong, inducer: (index: UInt, previous: ULong) -> ULong): KoneMutableULongArray(source)
inline fun KoneMutableULongArray.Companion.induce(indices: UIntRange, initialElement: ULong, inducer: (index: UInt, previous: ULong) -> ULong): KoneMutableULongArray(source)
inline fun KoneULongArray.Companion.induce(size: UInt, initialElement: ULong, inducer: (index: UInt, previous: ULong) -> ULong): KoneULongArray(source)
inline fun KoneULongArray.Companion.induce(indices: UIntRange, initialElement: ULong, inducer: (index: UInt, previous: ULong) -> ULong): KoneULongArray(source)