properties
fun VertexToAdjacentVerticesMappingComputer.Companion.properties(fallbackComputer: VertexToAdjacentVerticesMappingComputer): VertexToAdjacentVerticesMappingComputer(source)
inline fun VertexToAdjacentVerticesMappingComputer.Companion.properties(block: VertexToAdjacentVerticesMappingComputer.Companion.() -> VertexToAdjacentVerticesMappingComputer): VertexToAdjacentVerticesMappingComputer(source)
fun VertexToAdjacentVerticesMappingComputer.Companion.properties(koneContextRegistry: KoneContextRegistry): VertexToAdjacentVerticesMappingComputer(source)
fun VertexToIncidentEdgesMappingComputer.Companion.properties(fallbackComputer: VertexToIncidentEdgesMappingComputer): VertexToIncidentEdgesMappingComputer(source)
inline fun VertexToIncidentEdgesMappingComputer.Companion.properties(block: VertexToIncidentEdgesMappingComputer.Companion.() -> VertexToIncidentEdgesMappingComputer): VertexToIncidentEdgesMappingComputer(source)
fun VertexToIncidentEdgesMappingComputer.Companion.properties(koneContextRegistry: KoneContextRegistry): VertexToIncidentEdgesMappingComputer(source)