setProperties
context(_: MutableOwnedProviderRegistry<KoneContextRegistry>)
fun VertexToAdjacentVerticesMappingComputer.Companion.setProperties(fallbackComputer: VertexToAdjacentVerticesMappingComputer)(source)
fun VertexToAdjacentVerticesMappingComputer.Companion.setProperties(fallbackComputer: VertexToAdjacentVerticesMappingComputer)(source)
context(_: MutableOwnedProviderRegistry<KoneContextRegistry>)
fun VertexToAdjacentVerticesMappingComputer.Companion.setProperties(block: VertexToAdjacentVerticesMappingComputer.Companion.() -> VertexToAdjacentVerticesMappingComputer)(source)
fun VertexToAdjacentVerticesMappingComputer.Companion.setProperties(block: VertexToAdjacentVerticesMappingComputer.Companion.() -> VertexToAdjacentVerticesMappingComputer)(source)
context(_: MutableOwnedProviderRegistry<KoneContextRegistry>)
fun VertexToIncidentEdgesMappingComputer.Companion.setProperties(fallbackComputer: VertexToIncidentEdgesMappingComputer)(source)
fun VertexToIncidentEdgesMappingComputer.Companion.setProperties(fallbackComputer: VertexToIncidentEdgesMappingComputer)(source)
context(_: MutableOwnedProviderRegistry<KoneContextRegistry>)
fun VertexToIncidentEdgesMappingComputer.Companion.setProperties(block: VertexToIncidentEdgesMappingComputer.Companion.() -> VertexToIncidentEdgesMappingComputer)(source)
fun VertexToIncidentEdgesMappingComputer.Companion.setProperties(block: VertexToIncidentEdgesMappingComputer.Companion.() -> VertexToIncidentEdgesMappingComputer)(source)