build

inline fun KoneCanvasClickData.Companion.build(block: MutableOwnedProviderRegistry<KoneCanvasClickData>.() -> Unit): KoneCanvasClickData(source)
inline fun KoneCanvasController.Companion.build(block: MutableOwnedProviderRegistry<KoneCanvasController>.() -> Unit): KoneCanvasController(source)
inline fun KoneCanvasData.Companion.build(block: MutableOwnedProviderRegistry<KoneCanvasData>.() -> Unit): KoneCanvasData(source)
inline fun KoneCanvasHoverData.Companion.build(block: MutableOwnedProviderRegistry<KoneCanvasHoverData>.() -> Unit): KoneCanvasHoverData(source)