circle
context(controller: KoneCanvasController)
open override fun KoneCanvasContextRegistry.circle(center: Point2<Double>, radius: Double, strokeColor: KoneColor?, strokeWidth: Double, fillColor: KoneColor?)(source)
open override fun KoneCanvasContextRegistry.circle(center: Point2<Double>, radius: Double, strokeColor: KoneColor?, strokeWidth: Double, fillColor: KoneColor?)(source)