polygon
context(controller: KoneCanvasController)
open override fun KoneCanvasContextRegistry.polygon(vertices: KoneList<Point2<Double>>, fillColor: KoneColor?, strokeColor: KoneColor?, strokeWidth: Double)(source)
open override fun KoneCanvasContextRegistry.polygon(vertices: KoneList<Point2<Double>>, fillColor: KoneColor?, strokeColor: KoneColor?, strokeWidth: Double)(source)