defaultKoneCanvasWithLayersPointerInput

inline fun Modifier.defaultKoneCanvasWithLayersPointerInput(crossinline getKoneCanvasState: () -> KoneCanvasState, crossinline setKoneCanvasState: (KoneCanvasState) -> Unit, layers: KoneList<KoneDraggableCanvasLayer>): Modifier(source)
fun Modifier.defaultKoneCanvasWithLayersPointerInput(koneCanvasState: MutableState<KoneCanvasState>, layers: KoneList<KoneDraggableCanvasLayer>): Modifier(source)
fun Modifier.defaultKoneCanvasWithLayersPointerInput(koneCanvasState: MutableStateFlow<KoneCanvasState>, layers: KoneList<KoneDraggableCanvasLayer>): Modifier(source)