drawLine

fun KoneCanvasScope.drawLine(brush: Brush, start: Point2<Double>, end: Point2<Double>, strokeWidth: Double = 0.0, cap: StrokeCap = Stroke.DefaultCap, alpha: Float = 1.0f, colorFilter: ColorFilter? = null, blendMode: BlendMode = DefaultBlendMode)(source)
fun KoneCanvasScope.drawLine(color: Color, start: Point2<Double>, end: Point2<Double>, strokeWidth: Double = 0.0, cap: StrokeCap = Stroke.DefaultCap, alpha: Float = 1.0f, colorFilter: ColorFilter? = null, blendMode: BlendMode = DefaultBlendMode)(source)