hashing

fun <Element> KoneArray.Companion.hashing(elementHashing: Hashing<Element> = Hashing.defaultFor()): Hashing<KoneArray<Element>>(source)
fun KoneBooleanArray.Companion.hashing(elementHashing: Hashing<Boolean> = Hashing.defaultFor()): Hashing<KoneBooleanArray>(source)
fun KoneMutableCharArray.Companion.hashing(elementHashing: Hashing<Char> = Hashing.defaultFor()): Hashing<KoneMutableCharArray>(source)
fun KoneCharArray.Companion.hashing(elementHashing: Hashing<Char> = Hashing.defaultFor()): Hashing<KoneCharArray>(source)
fun KoneMutableByteArray.Companion.hashing(elementHashing: Hashing<Byte> = Hashing.defaultFor()): Hashing<KoneMutableByteArray>(source)
fun KoneByteArray.Companion.hashing(elementHashing: Hashing<Byte> = Hashing.defaultFor()): Hashing<KoneByteArray>(source)
fun KoneMutableIntArray.Companion.hashing(elementHashing: Hashing<Int> = Hashing.defaultFor()): Hashing<KoneMutableIntArray>(source)
fun KoneIntArray.Companion.hashing(elementHashing: Hashing<Int> = Hashing.defaultFor()): Hashing<KoneIntArray>(source)
fun KoneMutableLongArray.Companion.hashing(elementHashing: Hashing<Long> = Hashing.defaultFor()): Hashing<KoneMutableLongArray>(source)
fun KoneLongArray.Companion.hashing(elementHashing: Hashing<Long> = Hashing.defaultFor()): Hashing<KoneLongArray>(source)
fun KoneFloatArray.Companion.hashing(elementHashing: Hashing<Float> = Hashing.defaultFor()): Hashing<KoneFloatArray>(source)
fun KoneDoubleArray.Companion.hashing(elementHashing: Hashing<Double> = Hashing.defaultFor()): Hashing<KoneDoubleArray>(source)
fun KoneUByteArray.Companion.hashing(elementHashing: Hashing<UByte> = Hashing.defaultFor()): Hashing<KoneUByteArray>(source)
fun KoneUShortArray.Companion.hashing(elementHashing: Hashing<UShort> = Hashing.defaultFor()): Hashing<KoneUShortArray>(source)
fun KoneMutableUIntArray.Companion.hashing(elementHashing: Hashing<UInt> = Hashing.defaultFor()): Hashing<KoneMutableUIntArray>(source)
fun KoneUIntArray.Companion.hashing(elementHashing: Hashing<UInt> = Hashing.defaultFor()): Hashing<KoneUIntArray>(source)
fun KoneULongArray.Companion.hashing(elementHashing: Hashing<ULong> = Hashing.defaultFor()): Hashing<KoneULongArray>(source)