reification
fun <Element> KoneMutableArray.Companion.reification(elementReification: Reification<Element>): Reification<KoneMutableArray<Element>>(source)
fun <Element> KoneArray.Companion.reification(elementReification: Reification<Element>): Reification<KoneArray<Element>>(source)
fun KoneMutableBooleanArray.Companion.reification(elementReification: Reification<Boolean>): Reification<KoneMutableBooleanArray>(source)
fun KoneBooleanArray.Companion.reification(elementReification: Reification<Boolean>): Reification<KoneBooleanArray>(source)
fun KoneMutableCharArray.Companion.reification(elementReification: Reification<Char>): Reification<KoneMutableCharArray>(source)
fun KoneCharArray.Companion.reification(elementReification: Reification<Char>): Reification<KoneCharArray>(source)
fun KoneMutableByteArray.Companion.reification(elementReification: Reification<Byte>): Reification<KoneMutableByteArray>(source)
fun KoneByteArray.Companion.reification(elementReification: Reification<Byte>): Reification<KoneByteArray>(source)
fun KoneMutableShortArray.Companion.reification(elementReification: Reification<Short>): Reification<KoneMutableShortArray>(source)
fun KoneShortArray.Companion.reification(elementReification: Reification<Short>): Reification<KoneShortArray>(source)
fun KoneMutableIntArray.Companion.reification(elementReification: Reification<Int>): Reification<KoneMutableIntArray>(source)
fun KoneIntArray.Companion.reification(elementReification: Reification<Int>): Reification<KoneIntArray>(source)
fun KoneMutableLongArray.Companion.reification(elementReification: Reification<Long>): Reification<KoneMutableLongArray>(source)
fun KoneLongArray.Companion.reification(elementReification: Reification<Long>): Reification<KoneLongArray>(source)
fun KoneMutableFloatArray.Companion.reification(elementReification: Reification<Float>): Reification<KoneMutableFloatArray>(source)
fun KoneFloatArray.Companion.reification(elementReification: Reification<Float>): Reification<KoneFloatArray>(source)
fun KoneMutableDoubleArray.Companion.reification(elementReification: Reification<Double>): Reification<KoneMutableDoubleArray>(source)
fun KoneDoubleArray.Companion.reification(elementReification: Reification<Double>): Reification<KoneDoubleArray>(source)
fun KoneMutableUByteArray.Companion.reification(elementReification: Reification<UByte>): Reification<KoneMutableUByteArray>(source)
fun KoneUByteArray.Companion.reification(elementReification: Reification<UByte>): Reification<KoneUByteArray>(source)
fun KoneMutableUShortArray.Companion.reification(elementReification: Reification<UShort>): Reification<KoneMutableUShortArray>(source)
fun KoneUShortArray.Companion.reification(elementReification: Reification<UShort>): Reification<KoneUShortArray>(source)
fun KoneMutableUIntArray.Companion.reification(elementReification: Reification<UInt>): Reification<KoneMutableUIntArray>(source)
fun KoneUIntArray.Companion.reification(elementReification: Reification<UInt>): Reification<KoneUIntArray>(source)
fun KoneMutableULongArray.Companion.reification(elementReification: Reification<ULong>): Reification<KoneMutableULongArray>(source)
fun KoneULongArray.Companion.reification(elementReification: Reification<ULong>): Reification<KoneULongArray>(source)